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Infinitely Shader Vulkan processing when i started Metro Exodus. Does anyone know how this is repaired?
Infinitely Shader Vulkan processing when i started Metro Exodus. Does anyone know how this is repaired?
KF2 recently switched voice chat services. This makes the fix I posted obsolete. I was able to run it fairly well with the latest Proton GE, though I haven't tested it extensively.
synth-ruiner
Use the linux steam integration tool and select the steam libraries instead of native. Feral is using older libraries that causes it to crash on start.
zmaint hmm, I already have "use native runtime" switched off - I don't know if I ever had it switched on either. thanks anyway!
Seems the recent update made the UI crash happen again. I was able to get it running by adding -windowed
to the steam launch properties. Switched the game to borderless in the video settings, and it ran fine.
Additionally, if you are trying to run it with a newer proton version and encountering difficulties, you may need to delete the prefix, which should be located in steamapps/compatdata/
. Find the folder with the ID 976730
, back up save data inside it if you wish, and then delete it. The next time you run the game, proton will automatically remake and configure the prefix.
Fingers crossed that 343 turns on the EAC switch soon.
hdansin I wasn't aware of that, but seems like my planned coop play will need to take place with the proton version. Thanks for the heads-up!
https://support.aspyr.com/hc/en-us/articles/360004860091-Borderlands-2-Mac-Linux-Known-Issues
Thanks for these commands, helps me in Battlefield 4
alanwake82 Glad it helped! Supposedly the latest GE Proton has a fix for it too.
I've had it crash with a UE4 error when loading. To work around this, set %command% -windowed -no-border
in the steam launch options and then make it fullscreen with F11
or whatever your fullscreen shortcut is after it connects to the server and loads passed the title screen. It can also crash if you're using Mongohud, so make sure that's disabled.
if you are using a desktop environment where the panel can't be hidden, but it prevents you from changing the setting from windowed to full screen, do this:
-fullscreen
optionGLHF, rookie
The installer works, but apparently some complications with Electron and glibc causes the app not to work. The workaround for now is to launch itch with the --no-sandbox
option.
If you want to make this change work in the menu, you can use the program menulibre
from the repo, Just add --no-sandbox
at the end of the command section.
Source: Github Issue
hdansin I've been waiting about 2 years for them to update their Electron wrappers! hopefully Leaf actually manages it soon.
synth-ruiner Yeah Electron seems to be having a moment, at least with the apps I use . I try not to jump on the hate wagon, especially because the languages I know the best are HTML, CSS and JavaScript -- but for something that is supposed to be platform-agnostic it seems to run into a lot of dependency/platform issues (for me at least).
hdansin mm, my problem is that I made some web applications that use WebAssembly, which is admittedly a kinda bleeding-edge way of doing things, but many of my users are trying to use them via the Itch desktop program (which runs web content in an electron wrapper) and it just doesn't work
I have an issue with Civilization VI. When I'm going to quit the game I find myself playing more and more turns. Is there a fix to that? Is it a Proton issue?