I've added OpenCOLLADA support so now it should be possible to work on e.g. BeamNG Drive .dae models.

Next up is OpenVDB import support. I ran into a slight snag and just decided to get 2.83.x in instead of blocking any longer.

Apart from OpenVDB support, is there anything else people would like to see support for?

i cant open blender, i click the icon but nothing happens

  • ermo replied to this.

    @barbaros83 I'd run it from the Terminal if I were you and see what it outputs. Also some information on what your hardware is might be useful in seeing if it can even run Blender (new enough NVIDIA GPU, AMD hardware, etc.)

      JoshStrobl when i run it from the terminal it says:
      error while loading shared libraries: libOpenCOLLADAStreamWriter.so:
      cannot open shared object file: no such file or directory

      i installed opencollada and it works now
      maybe the update i did today went wrong or something, skipped the dependency for blender

      Cheers, Hopefully that'll be some actionable information for @ermo and he can make sure it's properly a rundep, I'll cherrypick it once it's been resolved.

      ermo opencollada is not a dependency of blender. The log indicates this:

      Fatal: Unknown symbol: libOpenCOLLADASaxFrameworkLoader.so
      Fatal: Unknown symbol: libOpenCOLLADAStreamWriter.so
      Fatal: Unknown symbol: libOpenCOLLADAFramework.so

      etc. So it's not going to properly inform during build time that it needs to be a rundep.

      https://build.getsol.us/logs/blender-2.83.5-48.log.gz

      Right, rundep on opencollada added to blender and the new revision is now available on -stable.

      Apologies for the SNAFU.